Showing posts with label with strength enough. Show all posts
Showing posts with label with strength enough. Show all posts

Tuesday, August 4, 2026

Hobby: Minuteman Axebearer

 
This is another miniature for Sophie and my Renaissance of Flesh setting in my game 'With Strength Enough'. This is the first model I made with the idea of a baseline human player character in mind; I went in thinking of a standard martial class for Dungeons and Dragons, something like a fighter or a Barbarian. The model itself is a kitbash from old Imperial Guard legs, Frostgrave and Stargrave pieces, with my own sorry attempt at a greenstuff eye on the axe. I'm trying to integrate more of the biotic technologies into the miniatures. I think that ideas in TTRPG's about enchanted weapons or other item enhancements would carry through in Renaissance of Flesh as strange organs or seemingly living membranes.  In this case, I imagine the character's axe can see flaws in enemies' armor or shields to slightly guide the wielder to better hack at their opponents' weak spots.






For the characters' paint scheme, I wanted something that felt suitably worn down by travel and consistent use, while also highlighting aspects of the setting's sci-fi nature.  I went for neutrals for the model to hopefully give the character a more rugged/traveller feeling, but with a red helmet, which, in my head, was stolen or looted from a corporate soldier of one type or another. 


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-Your Favorite Madman-

Saturday, July 25, 2026

Hobby: Biomantic Shib #1

 




This is another model made for my 'Renaissance of Flesh' setting in my game 'With Strength Enough'.  It is made out of a Games Workshop Poxwalker, one of the Death Guard's chaff infantry units, and specifically is from the push-fit models which were available for a discount around 8th edition. I've added some war of the roses bits to him and worked in some greenstuff to pull him away from some of the clear Warhammer origins

He is an example of a Biomancer's Shibboleth, essentially a poor-quality clone of the biomancer themself, which has been shifted or changed according to their will to accomplish a task. Biomancers make a big appearance in the setting. Their works and their influence over areas of human space have played a dramatic role in the trajectory of events, from petty tyrants to merciless corporate-backed fleshsmiths or valiant colonial defenders. Biomancers are sorted into categories by the questions they are trying to answer, and how they go about attempting to answer them from a practical perspective. 

Their creations, of which there are many, are generally sorted by the general population into rough classifications, such as can be seen here in the 'Shibboleth', typically simply shortened to 'Shib'.  Most will name any generally human-sized and human-abled creature made by a Biomancer as a Shib. Where biomancers themselves will define these creatures on a vastly more granular level. 


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-Your Favorite Madman-

Tuesday, July 21, 2026

Hobby: Bretheren of the Praeses Vahlandia


These two gentlemen are Space Marine's I kitbashed to playtest my game 'With Strength Enough', the final version of which will be set in my own setting, but the playtest environment is set in Warhammer 40,000.  Given that, I kit bashed a whole smattering of one of Astartes characters with different loadouts and aesthetics. Its always fun to sit down and bash out some random space marines and go through the bits boxes to make something interesting.  

The idea is that a player can come along and find something relatively close to an archtype they want to play as, and get into the play experience without much fuss. I don't have any real lore for these two, other than that they are a part of the Neuvo Praeses Vahlandia, the successor organization to the old Praeses Vahlandia that I detailed some time ago. Essentially a Deathwatch organization that allows for the justification of any given space marine chapter I might encounter to perform limited actions in Vahland while still making some degree of narrative sense. 









 Thanks for reading! 

-Your Favorite Madman-



Wednesday, July 1, 2026

Hobby: Cerberus Mercenary #1


I've been working on my own game 'With Strength Enough' which has been going very well, and a test copy is also available. Inquire in the comments below if youre interested in helping out!  The Beta version of the game is set in Warhammer 40,000. But the final version will be set in the Rennaissance of Flesh. A Biopunk setting of my and Sophie's design that we have been brainstorming for several months.  

The fellow below is a Cerberus, a transhuman species created early in the setting's history, during a time known as 'Lucy's War'. In the modern setting the Cerberi live their lives like anyone else, but due to their unique enhanced physiology are adept at combat roles and so many find work as guns for hire. 

We based the cultural morae's of the Cerberi on modern Mongolia, and obviously incorporated aspects of cyberpunk into the mix as well. I wanted to make something that felt like a mix of mis-matched practicality and efficency. 

The model is primarily a Mantic Games Enforcer, with Anvil Industries Cape and head added.  




Thanks for reading!

-Your Favorite Madman-