I've been playing Death Guard, or more specifically Nurgle Chaos Space Marines for just about as long as i've been playing Warhammer, and tabletop games in general. Vahland, and the origins of this blog will attest to that. My original warband the 'Knights of Decay' fought alongside the Rallen 14th and other Traitor Guards under the 'Pilgrims of Rust' and the tales of great heresy and rebellion the two armies unleashed on an unsuspecting sector started as notebook paper scrawlings in a three ring binder until eventually rising to this humble blog you now see before you.
The actions of the Knights of Decay and their human allies would bring a great deal of ire and both forces were met with a brutal Imperial reprisal (ie. much of the components of both armies were sold) this reprisal, the Manchvellian Crusade, is a mighty tale of heroism in its own right, and perhaps when the time Is right I will sit down and tell you about it. The important outcome, is that key heros of the warbands survived, and would eventually be refounded into the 'Maggotworn Path' (with the release of the lovely new sculpts for Death Guard in 8th Edition Warhammer 40,000)
I opted for a strikingly different color pallet from the duo-tone green and brass that was present on the old Knights of Decay. The white and purple appeals to me from an asthetic standpoint becuase of the options to add weathering and other viscera to really 'pop' on the armor.
The models seen here are the core of the army but are by no means the only members of the force, which has swollen now to a great many points, filled with Daemons, Zombies and Daemon Engines Galore. All told, I'm really very pleased with the figures, and I always enjoy working on them, even if some of the new sculpts can be a little confusing as to where armor ends and flesh begins.
Thank you for reading!
-Your Favorite Madman-








