Showing posts with label Heretic Astartes. Show all posts
Showing posts with label Heretic Astartes. Show all posts

Thursday, November 12, 2026

Hobby: The Sons of Salanar Legionnaire

 



Around the beginning of 10th Edition, we (Grey Mountain Gaming) started discussing a 'Jornath' style campaign featuring Chaos as an antagonist. One of the issues that has haunted Jornath has been that Ork players in the campaign must be prepared to fight against any one of dozens of the games many Imperial factions while in turn the Imperial players could prepare to fight whatever the Ork codex's best units were. Game Masters for Jornath have tried to get around this in a number of different ways, from highly focused narrative lists and scenarios, to skewed or asymmetric objective scoring in event modules or even custom units and house erratas at different times. The hope would be that Chaos v Imperial would allow for a better, simplier to plan campaign that would give an easier footprint for people to also grow their own characters and heroic rivalries with. 

That campaign, known as 'Havaris' has been in full swing for several years now, but as has been mentioned several times on this blog, Im *very* behind on posting.  As a part of the kickoff for Havaris, and for the conclusion of 9th edition, we worked on one off models for renegade warbands that all the members of the club wanted to add to Vahland's history and lore. The first of these are the Sons of Salanar, submitted by Chris 'The Fabricator', who are a fleet based renegade warband aligned with the god of change Tzeentch. We went with a yellow and silver scheme here, which was rare to see in chaos a primary color we dont have too much across the club's armies. 

The Sons of Salanar will get their own lore post with properly thematic photos in time. 

Thank you for reading!

-Your favorite madman-



Monday, August 17, 2026

Hobby: Plauge Marines of the Maggotworn Path

 



I've been playing Death Guard, or more specifically Nurgle Chaos Space Marines for just about as long as i've been playing Warhammer, and tabletop games in general. Vahland, and the origins of this blog will attest to that. My original warband the 'Knights of Decay' fought alongside the Rallen 14th and other Traitor Guards under the 'Pilgrims of Rust' and the tales of great heresy and rebellion the two armies unleashed on an unsuspecting sector started as notebook paper scrawlings in a three ring binder until eventually rising to this humble blog you now see before you. 

The actions of the Knights of Decay and their human allies would bring a great deal of ire and both forces were met with a brutal Imperial reprisal (ie. much of the components of both armies were sold) this reprisal, the Manchvellian Crusade, is a mighty tale of heroism in its own right, and perhaps when the time Is right I will sit down and tell you about it.  The important outcome, is that key heros of the warbands survived, and would eventually be refounded into the 'Maggotworn Path' (with the release of the lovely new sculpts for Death Guard in 8th Edition Warhammer 40,000) 

I opted for a strikingly different color pallet from the duo-tone green and brass that was present on the old Knights of Decay. The white and purple appeals to me from an asthetic standpoint becuase of the options to add weathering and other viscera to really 'pop' on the armor. 

The models seen here are the core of the army but are by no means the only members of the force, which has swollen now to a great many points, filled with Daemons, Zombies and Daemon Engines Galore. All told, I'm really very pleased with the figures, and I always enjoy working on them, even if some of the new sculpts can be a little confusing as to where armor ends and flesh begins.  

Thank you for reading! 

-Your Favorite Madman-