Showing posts with label Orcs. Show all posts
Showing posts with label Orcs. Show all posts

Saturday, October 21, 2023

Pride of Lions Playtesting: Hobgoblins of The Jade Flame

David McBride from Splintered Light a producer of 15mm scale fantasy miniatures (LINK) is working on the 2nd Edition of his fantasy battles game Pride of Lions, offering a selection of army bundles for those interested in participating in the Playtesting for the game. These armies provide a mixture of very interesting figures and at 15mm scale represent a very approachable and interesting hobby project.  

The game is played on 2x2 foot squares and focuses primarily on the aftermath of a magical apocalypse in a fantastical world, where the worst excesses of warlocks and other magic users has scoured the traditional fantasy world and left the barbaric tribes of monsters which most of us will recognize (trolls, orcs, beastmen etc) to inherit the remains, not all of the 'civilized' peoples are gone but as mentioned, are greatly depleted in scope and capability. I thought this was a particularly interesting setting and I needed to take a hiatus from 40k for a bit, thus I decided to participate in this playtest. 

I picked up 3 warbands,  those being Hobgoblins, Black Root Bog, and Pig-Faced Orcs, in addition to these warbands I wanted to work on 2x2 boards specific to each one's native territory.  The first of the warbands that I opened up was the Hobgoblins, which included a unit of firey hellhounds, human barbarian infantry, and monstrous flame giants to accompany the metal-clad lines of hand weapon/shield warriors and spear-armed infantrymen. The hobgoblins and their attendant allies and creatures represented one of the more well-equipped and well-armed warbands in the game and I felt that as a result, they must have a territory appropriate to supply this wargear.  I settled on a desecrated Dwarven hold as their territory and went with a simple dwarf icon in the center of a stonework grid.  

An admittedly simple motif, but one that I hope to use in other games and other scales as well.  





Playing around with some potential scatter and Hobgoblin paint schemes this evening. My plan is give the dwarven pillar a similar baleflame green cast as the burning skull held by the wizard. Given the decisive lack of foilage in dwarf mountain-homes, clusters cursed rune stones felt like an interesting alternative to provide scatter for the board. 

Stay tuned for more of Warhammer 40,000's narrative battle reports with Part 3 of the Hamlis Valley Campaign, and for other updates on the Pride of Lions Playtest.

Your Favorite Madman



 

Wednesday, June 18, 2014

15mm Imperial Fist Tac. Marine

Hey all, the Orion Heavy Infantry from Blue Moon arrived the other week, along with some necessary Westarc minis.   I've tried my hardest to replicate a space marine in this scale, let me know your thoughts,  i plan on bulking up his legs.  I also have a platoon of British FV432's that will serve as Razorbacks.

yesterday, i had a whole gang of guys over for a minis' day.  Owen, JD, and newcomer Kaleb,   we worked on 15mm Sci-fi,  played a small skirmish with those,  myself and JD played a 1500 point Orc v WoC battle in WFB,  and there was a lot of talking about possible manufacturers for Orks, Dark Eldar, and Tau for 15mm 40k.  Hopefully we may soon see several Ork Units WAAAAGHING across the games table.




The one on the far right was done by Chris.

Monday, December 23, 2013

Regimentals: Battle for San Martin

Continuing a campaign from earlier in the year, in which JD and Chris participated in, we have JD's Dwarven prince returning to his sponsors towns, while Chris's Cynheid remian in the Northern areas of Helos. If you'd like to see some of their previous exploits you might want to check out the AAR written by Chris on his blog here...  Sippin' on Paint Water, in which a recon force of Chris' Human Cynheid troops, with the Dwarf regiments of JD's in tow, save Prince Torum (JD's main character).

After the success of that battle, the two split their forces. With JD heading south to the Dwarven Demilitarized Zone...

Upon arrival at the town of San Martin JD learned about Orc recce troops, probably hearkening  a new Orc offensive pressing at the cities holdings in the surrounding countryside,  desperately coordinating a plan with a local Alliance artillery base, JD opts to defend the town from the oncoming Orc soldiers.

Positioning a handful of lookouts in the Town halls observatory, They call out possible movements in the dark night as the Orcs draw nearer 


The first scouts draw up to the edge of town


Blips and Orc scouts appear heavily in the south side of town



A Orc terror squad sneaks past the blips in the northern side of town, and sets fire to a building, Dwarfs from the "Paladins of Orerock" rush to secure the area.

members from the train of walking wounded, coming from the south side of town, into the hospital.


Things begin to get hairy in the south as the sheer bulk of the Orc onslaught starts to present itself.


The riders JD had sent to the Alliance Mortar base, arrive, to give Torum word that the base commander agreed to send a barrage to the town.  It would now be a race to get the Dwarves free of the barrage area, and keep the Orcs out of the town at the same time.

The riders, charge headlong into the melee to relieve pressure on the beleaguered spearmen.


The leader of the Cavalry (and second in command of the whole army)  Captain Mardak, orders his horsemen to fall back, as the freshly disengaged spearmen begin to reform outside the hospital. 


Mardak, the Captain of the Spearmen, and a ranker from that same regiment hold off the Orcs to save their friends as the time runs down before the artillery hits.

Mardak, killing no less than 5 Orcs (an impressive feat) is able to gallop back to the freshly reformed dwarven lines,  just as the two spearmen are mercilessly cut down.


The Orc tide moments before the artillery hits home





With a cataclysmic roar, the mortar shells explode across the southern side of town, tragically some overshoot, hitting the town hospital, and a portion of the residential district.

Total casualties:

Captain Hellick (KIA)
1 Militia Ranker (KIA)
2 Militia Rankers (WIA) 
35 Orc Scouts (WIA/KIA/MIA)
73 Dwarf Civilians (KIA/WIA/MIA)



Aftermath:

The Orc terror squad that attacked in the north, voluntarily surrendered being met with being trapped in a burning building on being slain on the Paladin's Blades.  
From them the location of the Orc FOB. in Terisia was pried,  one was given to the citizens who beat it to death,   one was mercilessly tortured, and the other has been escorted to Alliance Military Intelligence Command outside Karmenac. 

Fires still burn in San Martin, but the Orc recon units have fallen back across the border... for now... and Torum is now scrambling to accumulate a force large enough to take the fight to the Orcs



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This is of course a gross over simplification of several days of Roleplaying the democratic aspects and the troop movements involved getting to and following this battle. 

I discovered rather embarrassingly that i don't have nearly enough of a supply of fantasy buildings which i am currently attempting to rectify. 

Hopefully you found this entertaining, and is usual with posts about Regimentals...

here is the link to my wix site with the PDF for the rules only on it, Regimentals Download Link


If you like what you saw, and enjoy the rules, have suggestions for those rules, or just questions about anything concerning Regimentals.

Please don't hesitate to email me at  impcommander@gmail.com


A quick drawing of Mardak's Stand


Thanks for reading!

-Your Favorite Madman-